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04-01-2012, 04:35 PM
Posted by Jay Krieger on March 31st, 2012
http://robotgeek.co.uk/wp-content/uploads/2012/03/Minecraft-Thumbnail-250x130.jpg
Jeb posted on the Mojang blog the prerelease Minecraft 1.2.5 update notes along with future additions that they will be implementing to the game down the road. A modeling API is being developed to make starting multiplayer servers with your friends easier as the task as it is now can be somewhat annoying process. The multiplayer feature is also going to be developed openly giving players the option to give feedback on their experiences. Some highlights of this patch are fixes like that of wild ocelots behaving more like house cats, several crashes in chat client and whatnot, consuming mushroom soup is easier, and also rectified is the painfully frustrating game crashing bug that plagued 1.2.4.
Below is the list of changes that are featured in 1.2.5
Changes:
Added shift clicking support in furnaces
Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
Made the Direct Connect dialog remember the last IP for the current session
Fixed issues detected certain links in chat
Fixed wild ocelots behaving like tamed cats
Fixed various chat crashes
Made cats less eager to sit on things
Made cats less patient
Fixed world generation failing under certain circumstances
Fixed issues turning off sound under certain circumstances
Removed all ghost entities under the command of Lord Herobrine
Fixed crash when pasting certain characters in chat
Fixed slash ‘/’ key not behaving correctly in certain environments
Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
Fixed not being able to click coloured links
Fixed potential issue with village door detection (which could cause too many villagers)
Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
Will you be downloading the pre-patch? If so how are you finding it thus far, any bugs to report?
http://robotgeek.co.uk/wp-content/uploads/2012/03/Minecraft-Thumbnail-250x130.jpg
Jeb posted on the Mojang blog the prerelease Minecraft 1.2.5 update notes along with future additions that they will be implementing to the game down the road. A modeling API is being developed to make starting multiplayer servers with your friends easier as the task as it is now can be somewhat annoying process. The multiplayer feature is also going to be developed openly giving players the option to give feedback on their experiences. Some highlights of this patch are fixes like that of wild ocelots behaving more like house cats, several crashes in chat client and whatnot, consuming mushroom soup is easier, and also rectified is the painfully frustrating game crashing bug that plagued 1.2.4.
Below is the list of changes that are featured in 1.2.5
Changes:
Added shift clicking support in furnaces
Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
Made the Direct Connect dialog remember the last IP for the current session
Fixed issues detected certain links in chat
Fixed wild ocelots behaving like tamed cats
Fixed various chat crashes
Made cats less eager to sit on things
Made cats less patient
Fixed world generation failing under certain circumstances
Fixed issues turning off sound under certain circumstances
Removed all ghost entities under the command of Lord Herobrine
Fixed crash when pasting certain characters in chat
Fixed slash ‘/’ key not behaving correctly in certain environments
Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
Fixed not being able to click coloured links
Fixed potential issue with village door detection (which could cause too many villagers)
Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
Will you be downloading the pre-patch? If so how are you finding it thus far, any bugs to report?